Lay summary
This research addresses childhood obesity and poor nutritional habits by applying and refining an educational video game, Nutri-Islands, to promote healthy eating among rangatahi (young people). Childhood obesity is a growing concern in Aotearoa New Zealand, with one in eight children in the country classified as obese, particularly among Māori and Pasifika communities.
We will evaluate the Nutri-Islands game with rangatahi to test its effectiveness in improving nutritional knowledge. To ensure cultural relevance and user engagement, we will redesign digital characters and game elements, making them more appealing and relatable to the target audience. Additionally, we will explore the potential of interactive smart game characters to connect with players and deliver impactful health messages. The goal is to gather actionable insights that will inform the design of a new, effective tool for promoting healthy eating habits among rangatahi in Aotearoa New Zealand.